Controlling games using the eye

Program Code: 
1885
Contact: 

Prof Hussein Abbass (h.abbass@adfa.edu.au)

Description of Work: 

Objectives:

Eye tracking is a fast evolving technology. Currently, a number of problems exist in many eye-tracking systems when head movements occur, and other sources of noise interfere with the video signal. This project is to develop efficient and fast techniques for generating a smooth and robust control of objects on a screen using artificial intelligence models. The expected outcome of this project is a better eye tracking system and an artificial intelligence model that integrates eye movement with actions in a game environment.

Expected Background Knowledge:

  • Good programming skills
  • Good knowledge of signal and speech processing
  • Ability to learn or good understanding of cognitive psychology

Description of work:

  • A literature review of eye tracking technologies and methods
  • A literature review of cues that can extracted from the eye and eye movements
  • Creating an artificial intelligence model for eye tracking
  • Creating an artificial intelligence model to integrate the cues from the eye tracking model within an game
  • Testing the system